/*
 * cTemplateState.cpp
 *
 *  Created on: 11.2.2009
 *      Author: jari.ravantti
 */

#include "CTemplateState.h"
#include "CStateBase.h"
#include "CStateManager.h"
#include <iostream>


CTemplateState CTemplateState::m_TemplateState;

void CTemplateState::Init()
{
	cout << "Template state init called!" << endl;

}

void CTemplateState::Cleanup()
{
	cout << "Template state clean up called!" << endl;
}

void CTemplateState::Pause()
{
	cout << "Template state pause called!" << endl;
}

void CTemplateState::Resume()
{
	cout << "Template state resume called!" << endl;
}

void CTemplateState::HandleEvents(CStateManager* main)
{
	cout << "Template state HandleEvents called!" << endl;
}
void CTemplateState::Update(CStateManager* main)
{
	cout << "Template state Update called!" << endl;
}
void CTemplateState::Draw(CStateManager* main)
{
	cout << "Template state Draw called!" << endl;
}


